Article URL: https://arnoldgalovics.com/microservices-in-production/ Comments URL: https://news.ycombinator.com/item?id=29576352 Points: 44
Comments: 14
Erstellt
3y
|
16.12.2021, 10:20:03
Melden Sie sich an, um einen Kommentar hinzuzufügen
Andere Beiträge in dieser Gruppe

Hello,
In 2010 I made an open-ended programming game based on Befunge and Brainf*k. I was young and didn't know what I was doing - coding it in AutoIT of all things and using borderless windows
Article URL: https://www.sandordargo.com/blog/2025/04/30/cpp26-constexpr-library-changes
Comments U
3y | 16.12.2021, 12:35:46
Can be said, that each time start with monolith, because it easier. If you grow, you can set up required microservices, which is highly optimized for current task.
Problem with microservices, when you are starting is communication, separation and you dont clearly see, which function should that microservice really do. Because usually each service must have access to database layer, then you dont know if databases should be separated or not.
Problem with monolith is basically harder horizontal scaling, but you can, in these days, scale vertically, server configurations are pretty powerful these days. Then if your website will work, you can start thinking of microservices.
So starts small, if project grows, just try to separate services.