Show HN: Tool-Assisted Speedrunning the Boring Parts of Animal Crossing (GCN)

I recently dug my Nintendo GameCube out of storage to revisit the first Animal Crossing game. Things were mostly as I remembered, but the game's heavy reliance on a clunky on-screen keyboard quickly wore my patience thin.

Unwilling to accept this subpar experience, I did what any rational person would do and ordered a rare, Japan-exclusive, keyboard/controller hybrid on eBay, then used a Raspberry Pi Pico to 1. listen for keypresses and 2. send simulated controller events to the GameCube,


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