Firaxis, longtime developer of the strategy series Civilization, is laying off an undisclosed number of staff, Game Developer reports. The studio's publisher and owner 2K confirmed that the layoffs were happening as Firaxis "restructures and optimizes" for "adaptability, collaboration, and creativity." The layoffs follow turmoil at another 2K studio, Cloud Chamber, which is supposed to be developing the next Bioshock game.
Since the restructuring has yet to be publicly disclosed, it's hard to say with absolute certainty how many people have been impacted. Some former staff who worked on Civilization VII and Marvel's Midnight Sons have already shared that they were laid off social media. Game Developer's source claims "dozens of workers" were caught up in the cuts.
Engadget has contacted 2K for details about the layoffs and will update this article if we hear back.
The layoffs are surprising only because Take-Two Interactive, Firaxis and 2K's parent company, was still expecting financial growth for the back half of 2025. Despite delaying its hotly anticipated cash cow Grand Theft Auto VI, Take-Two shared in March that it expected five percent growth in revenue and net bookings for the rest of the year, according to Game Developer. While that might suggest jobs should be safe, layoffs are increasingly a feature of game companies' normal business strategies. A game could be a failure or a success, but either way it seems to lead to layoffs.
Firaxis' latest game, Civilization VII, was released in February 2025. The game features a new approach to the series' turn-based gameplay, letting players mix and match world leaders and civilizations to their strategic benefit. While it wasn't released to universal acclaim, Firaxis has continued to update Civilization VII since its release with new content and software fixes.
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