Zuck vs. Musk: please, no more fighting Navigating the fragile maze of reconstructive memory in UX ‘Doing strategy’ as a product designer AI replacement and people displacement What NAFTA can teach us about AI and power inequalityC 1h | UX Design Liquid Glass isn’t a design failure; it is Apple’s most tactile digital future yet Why Apple’s most polarizing visual style may actually be its most ambitious move towards better human experiences 1h | UX Design How jam jars explain Apple’s success https://uxdesign.cc/how-jam-jars-explain-apples-success-940612279c5e?source=rss----138adf9c44c---4 1d | UX Design Too big, fail too https://uxdesign.cc/too-big-fail-too-a2f20cfbbc76?source=rss----138adf9c44c---4 1d | UX Design Designing internal vs. external tools How designing for employees vs. customers transforms your daily UX work. 2d | UX Design Apple’s “liquid glass” isn’t just an accessibility blunder — it’s an environmental one too https://uxdesign.cc/apples-liquid-glass-isn-t-just-an-accessibility-blunder-it-s-an-environmental-one-too-08c593a87963?source=rss----138adf9c44c---4 3d | UX Design Interview with Petr Kaplunovich, Director of Design at Stackpoint, ex-Google, MIT https://uxdesign.cc/petr-kaplunovich-director-at-stackpoint-ex-google-mit-3503511ed8f6?source=rss----138adf9c44c---4 3d | UX Design AI-first? https://uxdesign.cc/ai-first-37966fceea48?source=rss----138adf9c44c---4 3d | UX Design Liquid Glass: appearing innovative vs being innovative Is Apple’s new Liquid Glass design language genuinely innovative? Or just trying to appear new and cutting edge in an age of stagnation? 3d | UX Design What the 1984 Macintosh revolution teaches designers about the 2025 AI revolution Upheaval and disruption are nothing new for graphic designers. 3d | UX Design 1 2 3 4 5 > >> Unirse al grupo Buscar CreadoPasado un díaPasado cuatro díasEl mes pasado Choose a GroupUX Design Choose a User Ordenar porpor relevanciaUpvotedNuevo primeroRecuento de marcadoresRecuento de comentarios Buscar