A deck-building game with soulslike elements is an odd genre mashup, to say the least. But that's what the three-person Danish studio The Outer Zone is creating with Death Howl. The second demo for the indie PC title launches next week on Steam.
The unusual blend of genres isn't the game's only hallmark. Death Howl also has a gorgeous art style and music to match its rich themes. You play as Ro, a hunter from a small tribe, who is grieving her son's death. Mystical voices beckon her toward a spirit realm as she tries to bring him back. Ro's adventure leads her on a journey of "love, loss and the slow path toward acceptance."
The game's deck-based combat will unlock various melee and ranged spell attacks. As you progress, you'll craft cards built around your preferred tactical style. Meanwhile, shamanic totems will enhance your deck and buff up your strikes.
What makes it soulslike, besides being hard? Publisher 11 Bit Studios offered some insight on Reddit. "Initially, we thought about a different label for Death Howl," the publisher wrote. "But as we played it more and brought in random testers, we noticed something surprising. The game, despite not being an action RPG, does feel like a soulslike. It evoked emotions similar to what you experience in a soulslike." Meanwhile, the game's difficulty reveals itself most in boss battles and side quests.
Death Howl doesn't arrive until sometime later this year. But the second demo will be playable from June 9 to 16. Head to the game's Steam page to check it out. In the meantime, you can watch its new trailer below.
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