We’ve all been there. You see something cool on Kickstarter. It’s reasonably priced and made by reputable folks. You fully intend on backing it, but life gets in the way and the campaign ends, leaving you out in the cold. Kickstarter just solved this very specific problem by continuing to allow financial backing after a campaign finishes.
The new tool is appropriately-named Late Pledge and will only be available to creators who hit their initial goal. It’s been in the testing phase since April and Kickstarters says it has allowed creators to raise an additional 35 percent over that initial goal, according to reporting by TechCrunch.
Late Pledge has exited the testing phase and is now available to all creators worldwide. This is good for creators, good for backers and, of course, good for Kickstarter, as users won’t have to head to a third-party payment platform when a campaign has ended.
The company has also announced a new in-house marketing unit to help creators promote their campaigns. Kickstarter says that this team “provides support every step of the way, from creative services and pre-launch marketing support to ad measurement and execution.” This service has been in the testing phase for a while and has helped creators raise around $1 million in additional pledges.
There’s more to come. Kickstarter unveiled a more robust survey tool for reward fulfillment purposes and announced the forthcoming ability to pay for shipping and tax via the mobile app.
This article originally appeared on Engadget at https://www.engadget.com/kickstarter-now-allows-late-pledges-after-a-campaign-has-ended-173414742.html?src=rss https://www.engadget.com/kickstarter-now-allows-late-pledges-after-a-campaign-has-ended-173414742.html?src=rssAccedi per aggiungere un commento
Altri post in questo gruppo
PlayStation Productions and Screen Gems have announced the cast for the upcoming movie
The following contains spoilers for “The Legend of Ruby Sunday.”
In an episode full of misdirection, the biggest one has to be its title, given we’ve learned very l
Neva is going to make me cry. It very nearly did at Summer Game Fest, as the game’s introductory cinematics faded to black, literally just one minute into my time with the demo. I won’t di
Metaphor: ReFantazio has been a long time in the making. It was announced in 2017 as Project re Fantasy through a weird long video that said very little. Since then, Atlus has swa