Show HN: Interactive game teaching dark patterns in UX design

I built this educational game to help people identify and understand dark patterns in digital products. It features 10 interactive scenarios based on real-world examples.

The game includes:

• Interactive pattern recognition scenarios • Explanations of psychological principles • Simulated real-world examples with guided feedback

Built with Next.js, TypeScript, and Tailwind.

I'd especially appreciate feedback on the educational approach and scenario design.


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6mo | Hacker news
Ask HN: How can I realistically change careers?

I’ve spent almost two decades in digital-focused roles, specialising in strategy, user research, and creating frameworks for better customer experiences (ostensibly UX I suppose).

While I’ve found the work rewarding, I feel it’s time for a significant career change—potentially outside of this domain entirely.

I’m seeking advice from others who have made mid-career transitions:

• How did you pinpoint new directions that matched your skills and interests?

• What were the most effective

6mo | Hacker news

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