Show HN: Svader – Create GPU-rendered Svelte components

Svader is a library for rendering 2D shaders on Svelte websites, using either WebGL or WebGPU.

It's streamlined for the specific use case of rendering 2D graphics using fragment shaders as an alternative to SVG or the JS canvas API, so it's not meant for doing 3D objects like three.js, for example.

This started as something I needed for my own project, but I eventually decided to split it into a separate library. I've since found that this use case fits really well into the Svelte compil

6mo | Hacker news

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