Zuck vs. Musk: please, no more fighting Navigating the fragile maze of reconstructive memory in UX ‘Doing strategy’ as a product designer Post-Neo-Brutalism: foreshadowing Figma’s next aesthetic ethos The word is out that Solarpunk is in, at least according to Figma CEO, Dylan Field, at SXSW 2024. And there are clues as to why the… 1y | UX Design Why is Spotify Wrapped so popular? https://uxdesign.cc/why-is-spotify-wrapped-so-popular-5c503e79a3ee?source=rss----138adf9c44c---4 1y | UX Design How AI will elevate human creativity (if we don’t kill it first) AI will turn everything on its head, but one thing could be a constant. 1y | UX Design Solving human behavior is the toughest design challenge Don Norman explains gaps in human-centered design, throws shade at Apple, and believes we will save the world. 1y | UX Design Our human habit of anthropomorphizing everything Should we be anthropomorphizing AI? 1y | UX Design Nvidia, AI, and graphics hardware A reflection on the history of video games and the stratospheric rise of NvidiaContinue re 1y | UX Design Tension modeling as a UX research and strategy tool https://uxdesign.cc/tension-modeling-as-a-ux-research-and-strategy-tool-30bef1fcb6c3?source=rss----138adf9c44c---4 1y | UX Design Why the internet is full of “digital junk mail” Navigating the overwhelming abundance of online content: from poor images to disengagement. 1y | UX Design Reviving the good ol’ days of just making things look pretty With AI poised to manage complex design jobs, the appeal of simpler times grows stronger. 1y | UX Design It’s time to redesign our design teams — again https://uxdesign.cc/its-time-to-redesign-our-design-teams-again-0e8eab8c78ad?source=rss----138adf9c44c---4 1y | UX Design << < 108 109 110 111 112 > >> Dołączyć do grupy Szukaj UtworzonyMinął jeden dzieńOstatnie cztery dniMiniony miesiąc Choose a GroupUX Design Choose a User Sortuj wedługwedług znaczeniaUpvotedNowy pierwszyLiczba zakładekLiczba komentarzy Szukaj