Life-centred strategies for digital designers

Tips for UX and UI designers to design more circular, inclusive, and responsible digital experiences

3y | UX Design
Beyond UI/UX: 4 ways to engage your users in the long term

There are many applications on your mobile phone, but only a few you use every day. Why do we feel more engaged in some applications than…

3y | UX Design
How to assess and prioritise product opportunities

How Marty Cagan, Dan Olsen and PMs and Spektrix assess opportunities.

3y | UX Design
A beginner’s guide to Design Tokens

Learn the basics of what design tokens are, how they’re used, their benefits, and some tools and resources to get you started.

3y | UX Design
How to prototype long press in Figma

Adding in a “long press” or “press and hold” trigger to an interactive component, without losing the regular tap functionality.

3y | UX Design

Vyhledávání