Zuck vs. Musk: please, no more fighting Navigating the fragile maze of reconstructive memory in UX ‘Doing strategy’ as a product designer Questions I wish people asked me about being a Product Manager https://uxdesign.cc/the-five-questions-i-wish-people-asked-me-about-being-a-product-manager-ef68e5dd36eb?source=rss----138adf9c44c---4 3y | UX Design Not on the same page? How the concept of “thought levels” can improve collaboration https://uxdesign.cc/not-on-the-same-page-how-the-concept-of-thought-levels-can-improve-collaboration-17b7462c61e6?source=rss----138adf9c44c---4 3y | UX Design How do we adapt to designing for the metaverse? https://uxdesign.cc/how-do-we-adapt-to-designing-for-the-metaverse-639d77776aed?source=rss----138adf9c44c---4 3y | UX Design What designers can learn from chess Circumspection and patienceContinue reading on UX Collective » 3y | UX Design Mobile & desktop design scalability in a Design System What Is Scale?Continue rea 3y | UX Design Learning to measure UX writing allows you to create better designs The right words are often just as important as the right visual element 3y | UX Design What stops us from designing a sustainable future? https://uxdesign.cc/what-stops-us-from-designing-a-sustainable-future-1f354143bc8b?source=rss----138adf9c44c---4 3y | UX Design Top compensation secrets for product managers In part thirteen of this series, I want to help you negotiate effectively in compensation discussions as a product manager — as a new or… 3y | UX Design 8 mental model design heuristics https://uxdesign.cc/8-mental-model-design-heuristics-85d2e3133128?source=rss----138adf9c44c---4 3y | UX Design 10 Commandments in Figma 10 Rules & Best Practices when using FigmaContinue reading on UX Collective » 3y | UX Design << < 304 305 306 307 308 > >> Přidat se ke skupině Vyhledávání VytvořenoJeden denPoslední čtyři dnyMinulý měsíc Choose a GroupUX Design Choose a User Seřazeno podlepodle relevanceUpvotedNové prvníPočet záložekPočet komentářů Vyhledávání