The importance of design in Studio Ghibli’s filmography

How the Japanese Studio describes, narrates, and informs through objects of design and design of objects.

3y | UX Design
The top Product Managers you can learn from- right now

In part eleven of this series, I wanted to create a list of the top product managers you can follow right now — for free. This is one of…

3y | UX Design
How Sphere, Meta’s new AI brain, can perform better using UX design

How might we apply affordances and signifiers to the future of AI’s zero-shot learning procedures?

3y | UX Design
The difference between Gamification and Incentivization, and how to use them in edTech

Gamification does not mean ‘adding badges’. Let’s explore the real crossovers between games and edTech.

3y | UX Design

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