Article URL: https://raz.sh/blog/2025-05-02_a_critical_look_at_mcp
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I made a GLSL shader that bends 3D space using a 4D hypersphere projection.
The idea:
1. Project a model onto a 4D sphere
2. Rotate the sphere
3. Project the model back to 3D

Article URL: https://github.com/sqliteai/sqlite-js
Comments URL: https://news.yco
