Juan Linietsky, cofounder and lead developer of the Godot Engine, joins the home team for a conversation about what led him to create an open-source game engine, how open source is shaping game development, and the well-worn path from playing video games to learning to build them.
The post The open-source game engine you’ve been waiting for: Godot (Ep. 542) appeared first on Stack Overflow Blog.
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