
How to use the Flutter CLI to save screenshots from connected iOS and Android emulators https://codewithandrea.com/tips/flutter-screenshot/

A collection of useful aliases to speed up your Flutter app development workflow. https://codewithandrea.com/tips/useful-aliases-flutter-dev/

Const is for hardcoded, compile-time constants. Final is for read-only variables that are set just once. Var is for variables that are set more than once. https://codewithandrea.com/tips/const-vs-final-vs-var/

By adding type annotations to your collections, the Dart analyzer will warn you if you add values of the wrong type. https://codewithandrea.com/tips/use-type-annotations-for-safer-code/

Here's how to use typedef to define type aliases for your function and non-function types in Dart. https://codewithandrea.com/tips/how-to-define-type-aliases-dart/

Also included in this edition: Google I/O news, new Flutter features, creating custom linter rules, how to run JavaScript in Flutter, and more. https://codewithandrea.com/newsletter/may-2024/

How to use the JsonCodable macro to augment your classes with fromJson and toJson methods https://codewithandrea.com/tips/json-codable/

How to use the web app bootstrap process (new in Flutter 3.22) and add a CSS progress indicator before the Flutter app is ready to take over. https://codewithandrea.com/tips/flutter-web-app-initialization-logic/

Here's how to use the Vector Graphics Compiler to precompile SVGs at build time for better rendering performance. https://codewithandrea.com/tips/vector-graphics-compiler/

How to send HTTP requests and view the response directly in Visual Studio Code. https://codewithandrea.com/tips/rest-client-vscode/